![]() ![]() From this foundation it is easy to imagine a collection of useful textures stored in libraries. ![]() vismat file by right-clicking on the name in the Material Editor and selecting "Export" from the popup. Note that it images are stored "by reference" (file paths, not file contents), but the plug-in is fairly flexible about resolving names and finding the right file, so a modest amount of care should allow you to build up a collection of your own, and move it from place to place. It is convenient to be able to save these separately from the geometry of the model. TAPESTRY: The Art of Representation and Abstraction Material/Texture LibrariesĪ "V-Ray Material" consists of a bunch of settings, scaling values, file names, colors, etc.
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